Prismatic warlock melee solo reddit Dawn: melee hits procs radiant Bravery: Grenade kills proc volatile rounds, melee kills proc unravel rounds. Second try, Hunter, last night. Shiver Strike was my biggest disappointment because it’s still pretty bad in its current iteration and I’ve been clamoring for Bungie to give it an extra charge or two, because as a melee it stinks and is a whiff I was using the Monte Carlo for extra melee, but after realizing I wasn’t using the melee at all with prismatic I switched over to that one assault rifle with kinetic tremors and it’s doing just about as good a job as the hung jury did during my warlock legendary playthrough. Whether you are focused on PvE content, or on dominating in PvP matches, plan to summon an army of Bleak Watchers and Threadlings or to have high uptime on Transcendence, our guides offer diverse I'm my view, hunters are the winners with prismatic when you run the arc melee build, prismatic just turns it up to 11. Third try, Warlock, slow and steady. What works in contest day 1 raids? What makes GMs FASTER, not easier? Just got prismatic warlock as well. Not sure about the names, but you want heat rises and the nade aspect, snap + phoenix dive. Thanks for the write up fellow warlock! I just solo flawlessed Shattered Thrones last night so I’m super excited to start planning my prophecy adventure! Also incredibly relieving to see someone else loves the seventh seraph smg! Fourth times the charm + dragonfly & warmind cells is my crutch for add clearing. Its not only regen you melee, but also grenade and super. Turn off auto-melee but you can use the same button for charged/uncharged melee. (Required for Class energy) Dawn - Powered melee hits against targets make you Radiant. The Aspects included in the Prismatic Warlock kit are 4 out of 5 the worst of their respective Subclasses, Bleak Watcher being the exception to the rule. The Prismatic Warlock brings an army to bear, summoning a horde of Bleak Watchers, Hellions, and Threadlings in the blink of an eye. Went back to playing strand titan to finish the last mission of the campaign. It has Broodweaver’s super and melee but with actual good aspects. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. I’m open to any tips or tricks or builds or even switching to warlock at this point, I just want to complete this dungeon. I suppose you could run Lightning Surge alongside it, but Lightning Surge is unpredictable, weird, and incredibly risky. New exotic to get a bunch of suspends and melee recharge Melee kills heal, devour heals, Phoenix spam heals Use super and prismatic to fast charge your three melees Use whatever grenade you want I just have arc for more light damage because I’m using the call. But I cannot get through just a regular solo Vespers hosts. You don’t need an exotic class item. Just keep re-upping Karnsteins with stabs here and you can't die in any area of that final boss arena. Swap to witherhoard, point blank the boss, then jump out. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. It doesn’t feel like there’s any meaningful way to build into suspend or restoration on prismatic, they’re just kinda there and weak without additional build synergy that isn’t Monte Carlo with the Sunbracers gives nearly unlimited solar grenades. 0 with better debuffs and innate invisibility thanks to Stylish Executioner. Prismatic ultimately follows the conclusion of the Light vs Every class starts with 1 Light and 1 Dark aspect, and it seems like the prismatic grenades were going to reflect the starting kit at some point. Prismatic Warlock - Song of Flame, Healing Grenades, Threaded Needle, Bleak Watcher Prismatic Hunter - Golden Gun, Combination Blow, Stylish Executioner, Grapple now Prismatic Titan (saving grace is Twilight Arsenal) Melee options:-Thunderclap (Standing still why not use Frenzied blade for Consecration?) Bravery makes those improved grenades grant Volatile Rounds to Graviton and grants The Call and Pro Memoria Unravelling Rounds on melee final blows (notably, Bravery works with Song of Flame, too). Same. For solar warlock: Necrotic Grips or Dawn Chorus instead of Starfire Protocol. I mained arc punch build prior to TFS as a mostly solo player. 馃檶馃檶 I also enjoy necrotic + lightning surge + Devour using strand melee. Ordnance wellmaker + elemental charge + firepower x3. Grab thunderclap and punch with that too. Grenade kickstarts to return chunks of glacier grenade energy. 60 votes, 17 comments. There is a lot of support for it in the class. more on that later (note to self: keep an eye out for permeability rolled weapons with interesting pairing perks) Awakening: rapid elemental final blows spawn elemental pick ups of the same type. I was sad the class exotics doesnt give the unravel for swarmers as apotheosis + Swarmers is the true Threadling King. I did the first Legendary campaign on Warlock before seeing Getaway Artist get popular. I've solo flawlessed Ghost with Prismatic Warlock. So in other words: Stasis Warlock but its very few weaknesses are now completely gone and its strengths are even better. With different gameplay styles and group requirements in mind, players have been posting their go-to setups, emphasizing fun and effectiveness across both Again, I personally find that leaning into more Light damage is more beneficial with this build to help with melee uptime, Devour already does enough for our grenade. First try, Warlock. Therefore video gameplay is more "highlight moment" than the norm. So pre-Final Shape, I was using GL-Izzy swap on Needlestorm with Necrotic grips. Consecration with Pyrogale, on either solar or prismatic (prismatic is better imo, but switch Pyrogale for wormgod or synthoceps) Thunderclap is fun, use skullfort or point contact cannon brace, again either on prismatic or arc. Plus the exploder shanks with seemingly massive range and teleportation speed. If you want a suspend build, use strand, but if you use this exotic on prismatic with the lightning surge aspect you get a melee with 3 different use cases. - Facet of Protection - With this being a Melee build, the 15% DR provided by this fragment, helps with survivability in those up close and personal engagements. Unless I'm missing something, survivability seems pretty bad for a class that's supposed to be the melee-tank type, especially with all the bullshit tracking attacks. I've changed to song of flame instead of needlestorm for my super. For instance, a Voidlock with void weapons should use Nezarec's Sin since void kills=more ability energy. edit subscriptions Dec 19, 2024 路 Destiny 2 has always had a vibrant community eager to share strategies, and recently, a Reddit post by user TestohZuppa sparked a wave of discussion about Warlocks’ prismatic builds. Heat rises give you melee energy if you get kills while airborne, even if you did not activate heat rises. Strand everything + devour was one of the first things I played with once I fully unlocked all of prismatic for warlock. 2/5 of the prismatic aspects are focused on the class ability, and another one fits into the summoner fantasy just the same, then the other 2 are one of the strongest passive effects in the game, and an active melee ability that can be paired with the strand melee for 3 charges. No need for assassins cowl to go invis, and with the class item you can get ignitions, more damage and other stuff. Weapon and armor builds for the game Destiny 2 from Bungie. Every punch/every other punch should net you anywhere between 120-170 health depending on the rank of enemy you killed. For melee I use arcane needle and healing nade with speaker mask for some support healing. Melee hits while invisible weaken the enemy. Melee kills make you invisible on any target you've dodged near. run threaded needle + arc aspect. Artifact - unstop sidearm, winning hand (solar explosion with call), void hemegy (kill weak void overshield, radiant orbs (orbs give radiant), expanding abyss (void +dps), shield crush (overshield melee +dps, radiant melee +dps) Devour (health on every grenade kill) Void nova (buffed) + void grenades + strand melee What’s a solid loadout and Warlock build to beat this last boss battle? EDIT: thanks to everyone here, I was able to solo the last boss with my Warlock! I used the Getaway Artist exotic with Prismatic and tackled the strategies everyone here told me about. Cheers. Don’t really see the point in a prismatic build imo. Grapple to melee, inflicting unraveling and poison from necrotic grips. I love strand in PvP and thought I'm not talking about melee specifically, just ability combos in general. Does seem like a very fun idea though 鈥硷笍 I just wish we could have a solar, arc, and void buddy at the same time lol trying to get the remaining abilities for prismatic after the campaign on my secondary character, out of queens I & II, home I & II, and hollow I & II, which one grants the strand melee? If you know the strand aspect quest please share as well. What's weird is I can also confirm this works but it seems it only functions on the grenades that prismatic has access to. Hi everyone, I just unlocked Microcosm & I was wondering what builds people are using to maximize it on both Warlock & Titan for raiding & for solo play too. I've found the warlock mega devour is plenty grenade regen, plus the threadlings from tangles from both the grenade itself and the melee is plenty of spam for most of the content I've tried. Do you have any tips for dealing with the hex melee mechanic on warlock? I’m a warlock main but decided on titan for the clear so I can use banner of war to survive and suspend the hex guys. No, stasis turret is not good. Osmiomancy paired with vortex grenades on either prismatic or void is also really great because of the changes to the exotic perk functionality. Some of the most crucial Fragments like Ember of Empyrean weren't included either or Solar grenades for Sunbracers or even any Solar damage grenade at all. Turns out just shooting a heavy is generally very high DPS and often makes me top the numbers just because I took an extra second to aim and hit all my rockets and a super. Meanwhile my wifes warlock, can use getaway artist, drop a stasis turret, get an arc buddy put a rift down and also get a hellion. Just isn't linked to prismatic so didn't really include it. On regular void subclass with warlock this was always tougher to do because the melee isn’t that strong but now with arcane needles and their 3 charges its way more potent. Once they start dropping, I'm going to try and get an exotic class item t I use either unraveling rounds from powered melee fragment with The Call, or kinetic transcendence bonus with Khvostov. The #1 idea I had as soon as I heard about Prismatic is a Lightning Surge build for my Warlock. been running it over getaway and i think it might be better at clearing ads. No devour, no restoration really hurts. "You can fire weapons, melee, and they're grenades while gliding. A vesper of radius build is probably better on prismatic than arc. I always liked the idea behind the aspect, and getting 3 charges with Arcane Needle sounds pretty nutty, especially since the arc damage will give me back melee energy. The animation of throwing a grenade or melee plus the relatively weak damage on the prismatic grenades is going to lose you time that could be spent shooting. build the nighthawk hunter and orpheus hunter towards super regen and transendence (to get it fast) I’m looking forward to a Feed the Void + Lightning Surge with Arcane Needle for extra melee charges and Felwinters + Super of choice with the new Prismatic Finisher fragment for extra debuffs. Armor mods: Heavy handed to make orbs on power melee kills. Please read the sidebar rules and be sure to search for your question before posting. For titan it’s switching to warlock or hunter. You’re basically tossing grenades constantly which means more and more threading’s and constant unravel. Pair it with voltshot indebted kindness, ant you got another source of proc conduction tines. This class gets: Radiant on melee hits(has 3 melees), Woven Mail on Orb pickup, Devour, Weaken with grenade, Volatile Rounds with grenade kills - add repulsor brace weapon for overshields which would stack DR with WM, good damage super. That's how Prismatic Hunter feels to me, and that's largely due to the fact that there's not all that much going for it that doesn't already exist in other subclasses. I just finished the Legendary campaign solo on Hunter and it's worth noting that the change to Stylish Executioner on Prismatic to proc invisibility after a final blow on an enemy afflicted with any elemental debuff makes it pretty flexible. The final shape gameplay showcase demonstrated a few different build ideas for prismatic warlock synergies, but have really only showed 3 charge consecration for titans. Had to sleep for work lol. Then I did the Legend Campaign on my Titan and swapped to Solar in the second mission because there's no way that's what Prismatic was gonna be. Imagine if Prismatic Warlock came out and everyone said "Okay, go back to being a Well-lock" like all the memes suggested. True I too felt the same but you can make a difference using the arm mods and orb mods to utilise this exotic to maximum potential. Prismatic imo takes this setup to a new level with better grenades, fragments and melee. Subclass: Prismatic Super: Any, Needlestorm is great for woven mail Class ability: Phoenix Dive (lowest cooldown) Melee: Incinerator Snap Grenade: Flexible, but I prefer coldsnap due to its synergy with spirit of osmio Aspects: Feed the Void, either Hellion or Weavers Fragments: Protection, Purpose, Ruin, Balance, Hope Verity’s with 5 stacks is +250% for 10 seconds, nezarec’s is 300% for up to 20, where verity’s resets 10 seconds and nezarec’s adds a second or two per kill. 1. I wonder if the class item can get a version of insurmountable skullfort where melee final blows restore melee energy. I kept dying from the Witness, but I FINALLY beat it! Cursed thrall origin trait states after defeating a target with a melee attack, final blows with this weapon cause the target to explode for a short duration. With this build the poison from your melee gets spread as usual, while targets are being frozen/shattered, on top of all of that once one target dies while poisoned a chain reaction of ignitions are going off. Here are some of the builds that interest me. Prismatic is just straight up Arc Punch build 2. Hey Guardians! I am planning doing the legend campaign by only using prismatic as soon as I get it. It's better on the exotic bond, but perfectly usable with the gloves. Meanwhile solar and strand titan are absoloute solo powerhouses with comparatively little effort. Was running a melee prismatic titan build, but just swapped to Hazardous Propulsion prismatic, dodging to fire a barrage of missiles with The Call and Two-tailed fox is a good fun loop compared to "titan smash" That didn't seem to be the case for me when I tried last night but I could certainly be wrong. Notably, this issue does not seem to exist for other prismatic supers (well, at least the ones I've tested) as Nova Bomb: Cataclysm and Song of Flame both seem to correctly inherit the 70% I have couple questions about prismatic warlock builds and how it interacts with some of these aspects: Does the prismatic grenade count as void grenade? Seeing if facet of dominance effect applies to the prismatic grenade Does the sprit of star eater in warlock class item apply through out the whole roaming duration of the song of flame ult? Prismatic allows you to have Devour for healing and grenade uptime, Osmiomancy + Bleakwatcher for turret spam grenades, Woven Mail DR, and an amazing burst damage super all at once. So I want to prepare with a build for the BASIC prismatic warlock (void/stasis abilites only). Shoot some enemies with the Monte carlo for about 10 seconds and you'll have your melee back. Grapple for 3x damage with max combination blow. Lament served really well on first boss as did acrius on ogre and koraxxis with envious surrounded Consecration on titan prismatic is insane, my teammate was using in in contest raid and nuking whole waves with one melee + facet of ruin. Arcane Needle is simply the best Warlock melee by far since while no Warlock melee other than maybe Snap is decent for damage, Needle at least unravels. The build does work as shown in video, but it only "shines" in solo play with tight groups of red bar enemies. Its require to use storm grenade, yes(or stormtrance, but who needs it anyway), but regen is MUCH better, than nezarec with void. The Knockout change was pretty good for PvE, and most early builds right now are very melee forward. The best Warlock builds for all subclasses by Mobalytics! Hunter prismatic is excellent. Just being too cocky, didn’t even get to a damage phase. You can spam phoenix dive in your super rotation and pump out threadlings. Did a solo flawless on Master here's the video for reference. And by the way, as any great Warlock build, this will guide you every step of the way, including essential Exotics, Mods, and more. The special grenades on Prismatic are pretty cool but I would like to see if they can add special melee or even class abilities. I can’t be the only titan main that feels like prismatic titans base kit is underwhelming. With 3 melee charges and a boosted regen speed with more charges AND inmost light, you have insane ability uptime. Threadlings unravel with Swarmers for extra darkness damage contributing to prismatic, plus lots of tangles from both strand kills and the seasonal artefact. Combine that with a specific roll of the Exotic Class Item I got, and I have 2 Penumbral Blasts + fast ability cooldowns as long as I'm in combat and cycling abilities (Healing Grenade, Dive, Melee). You’ll have your grapple back in a couple seconds, until then campfire emote as you watch four dots peel the bosses health and kill everything around it. I looked up Youtube for inspiration and everything is melee spam, whether it's Consecration or Thunderclap. Since we don't know how often we'll get new abilities for prismatic, I want to stay with the starting abilities. use lost signal to get darkness bar up quickly (like 2-3 shots) and proc transendence for bigger boom + regen on melee and profit. so imo, the best strategy is to use the first 2 knights to drop the motes you need, and the third knight leave alive while you are slamming the motes because thats when youre most vulnerable, and having 3 knights spawn in while youre going for a slam can be unfortunate. Sadly this will not be as potent because of the intrinsic cooldown, but you can work around that. A subreddit to discuss the Fire Emblem series of games, and associated media. Explore the best and most powerful Prismatic Warlock builds made by top-tier Destiny 2 players featuring synergistic armor, weapons, and abilities. (Friend said he just saw a mage solo it as well. Of course if you like being able to choose between them at any time having two different buttons is nice! I just had a potentially very broken idea. But the end result is still the same. . Mods that grant melee energy on grenade kills and grenade energy on using class ability or grenade energy on melee kills + mods that generate orbs on weapon kills and ability kills + mods that boast ability regen on collecting orbs will synergize very well with Here is my setup, but other setups also work. No whisper of shards, rending, rime, chill, no glacial harvest or ice flare bolts. I know prismatic is jack of all trades master of none. Hopefully this hasn’t been asked a million times. But I'm tired of it. my subreddits. But I guess if you have to play Titan, banner Titan or solar Titan. Really dont even need Inmost Light, just use transcendence as your ability regen Also; because of the cooldown changes with multi charge melee abilities- the uptime with lightning surge would be vastly better than what is offered with just the arc base kit + Monte Carlo is the exotic weapon of choice for this build (which as a kinetic primary, will build towards your transcendence meter faster) Honestly can’t wait to get Just watched my sl/sl lock friend solo him twice though and Akkarai didn't cast it at all. Like running a healing build, a minion build, or there is a lot of support for a melee build by just using incinerator snap with coldsnap grenade and the base fragment kit. Prismatic Warlock through and through, with Devour + Bleak Watcher. I was originally very intrigued by the melee centric builds that are available to Warlock and Titan, but now I'm wondering if Prismatic Hunter will have the best melee build around. upvotes · comments r/DestinyTheGame Yep. The build everyone expects: Aspects: Feed the void, Bleak Watcher Melee: Arcane Needle Grenade: Healing Class: Phoenix Dive Jump: Whatever Super: Flex position, usually needlestorm, nova bomb, or song of flame Fragments: Dawn (melee = radiant), Hope This is my first time attempting a solo dungeon and I’m struggling haha. My titan is like: punch. If you’re low on arcane needles either go crazy with your special or pop transendance. one other recommendation is the navigator to constantly give your team woven mail, especially now since the Also highly recommend strand melee, charges darkness fast for prismatic, and helps keeping transcendent up for a long time. Powered melee final blows make both you and nearby allies radiant. But, felwinters and mantle of battle harmony are always good. hunter wise there's two ways that make sense and are realistic, there's prismatic punch hunter and prismatic dps hunter, . Gives massive aoe clear potential, good survivability, buffs weapons, including allies if not solo, and also decent on single target Facet of Dawn: Powered melee hits against targets make you radiant. The second encounters melee is super obnoxious and bs. One melee kill with the sunbracers gives unlimited grenade energy for about 8-10ish seconds. punch hunter is ran with silence and squall as it's now 1:1 dps as blade barrage and combined with the orb aspecy to have frost armor on orbs, combination blow, melee dodge, then stylish executioner and grim harvest/slow dodge, Ever wanted to use a Golden Gun with a Stasis Melee, a Void Grenade, a Strand Aspect, and some unique cross-Element Fragments? That is what Prismatic is all about: taking chunks from our Light Subclasses (Arc, Solar, Void) and Dark Subclasses (Stasis, Strand) and mashing them together. Now if only we can get weavewalk on prismatic. Warlock prismatic is ok with the correct bond, but the builds posted here are laughed at by good players. and the knights only respawn once all 3 knights are killed. I also have the arc slide melee aspect with arcane needle so I get three. I’m thinking Arc for more Jolt outside of the slide or maybe Stasis for Slow or Strand for Sever. You could also just use any weapon with pugilist. Might just play on the normal subclasses instead, to be honest. Karsteins in first two rooms, sunbracers in the boss room. Used the void fragments that start health regeneration and give grenade energy on melee kills. Specifically, the design philosophy of being “the guy with his fist on the cover” is one that’s basically impossible to balance properly, broadly speaking there are two main ways a melee range kit could work, high damage or high survivability at the higher difficulties, but both will result in the kit being absolutely broken on the lower difficulties or if balanced the other way it Melee js very strong with prismatic because it buffs melee damage allowing you to be in their face with constant damage and slowing dodge that will freeze after two of them. Oct 16, 2024 路 I would say it's the hardest. btw did run this build in master wardens and worked perfectly fine with assasins The arc melee build seems pretty fun - 3 charges of it that can proc devour on kill. This seems like it could get oppressive in the right hands. I tried solo with Sunbracers and they are certainly more effective in the damage department, but Karnstein’s let me turn my brain off and heal without having to worry about a gameplay loop. This lets you go on some insane killstreaks and pull off insane 1v2 and 1v3 plays in Trials pre-emptively. For fragments I run facet of defiance, facet of awakening, facet of balance, facet of purpose and facet of devotion. I died in the boss room. *Radiant artifact mod, bonus melee damage/regen when you have frost armour mod The combo: Pickup an orb, get radiant and frost armour Get surrounded to proc synthos/fragment If they ever fix Ergo Sum ammo in PvP (although that may be a problem since its a one-hit-kill sword), Blink Prismatic Warlock may just be the best mobility/aggression class in the game. Figure seeing a run where you have to be more careful might help you out. Powered melee final blows make both you and nearby allies Radiant. I cannot just go up and use my melee when I die before I even reach the enemy. for example aspect wise, I think a lot of people would've taken practicality over fun:Sol Invictus or Roaring Flames > Consecration (im aware this is powerful)Drengr's Lash < literally any other strand aspect would've been both more fun and practical :/ESPECIALLY when you have the option of shackle nadesmelee wise:Ballistic Slam > Thunderclap Inspired by the warlock prismatic post: No good aspect to heal absolutely kills the melee-centric class. Inmost Light is a 400/800% grenade/melee regen and 25/50% class ability regen. I think I can replicate a lot of this on prismatic as the Needlestorm super and the strand melee are both available. If you're using Voidlock without void weapons, Contraverse is the best because less damage taken while charging the nades and you get energy back for the nades on kill. You can pair it with threaded spectre, stylish executioner or even Ascension for that big AOE damage. Their starting build lets them lock down entire rooms with Bleak Watcher and Penumbral Blast, and their ability damage (including damage caused by shattering the frozen targets) kickstarts Feed the Void, granting For warlock it’s the prismatic getaway artist bleakwatcher build. But yeah if you wanna be tanky, strand titan with banner of war/woven mail or solar with resto + ember of empyrean will make you very hard to kill. ) Bring a pot and healthstone if you're nervous. That's what I did anyway so I didn't have to deal with muscle memory issues. Either way, the aspect is written really poorly. The aspect itself and the condition (buff) are called the same thing. It’s definitely a skill issue on my part because Sunbracers are the solar warlock exotic. run into ads and slide melee, boom dead. -Hunter, Titan, and Warlock tabs for all the abilities listing every interaction I could think of-Details of every fragment, how they can be used on each class individually and on all classes-3 Hunter and Warlock builds and 2 Titan builds (I don't play titan and couldn't think of a good third one). Any body can give me some suggestions to try out you can list class item combos as well so I know what to farm for. Either way gets your transcendence back almost instantly. Ties into primary of choice. Fun tip, if you use the new solar super, it allows you to spam abilities which include Phoenix dive, so while in the super you can spam grenade, melee, class ability and throw out even more threadlings than The problem comes from the fact that Prismatic Warlock’s aspects are all collectively gimmick abilities with one strong aspect—so every Prismatic warlock build is pairing one of the four gimmicks you have access to with Feed the Void, and then using the default exotic that best enables that gimmick. Its shots combined with shield, rift and Resto from melee'ing the acolytes make light work of the Lucent mini-bosses. 36K subscribers in the destiny2builds community. So much fun teleporting around killing everything. Class Ability: Phoenix Dive - This is optional and rifts will work if you feel more confotable with them. I also don't have a warlock so none of those please even though their new super looks super fun. Jul 26, 2024 路 Check out our Warlock build for Destiny 2. 5 seconds of grenade/melee recharge and 5 seconds of super/class recharge per kill with void damage. Top Prismatic Warlock builds-- Warlock and hunter both have their amazing builds for solo stuff, but they either come with more downsides or are more skill intensive. However, the best solo class is the one you are most comfortable on and experiences with. If/when the hunter melee thing gets sorted I'd probably put them pretty even with warlock in purely prismatic. I’ve been using prismatic titan for the legendary campaign and it’s great in close range but since it’s so focused on melee and that’s the only way you can regenerate health with the knockout aspect, it is really bad end game. Looking for a good endgame viable Prismatic Hunter build that's not melee or golden gun that I don't need exotic class item for I'd like if it was preferably a little more gun focused with a decent neutral game and good survivability threaded spike and silence and squall being good bonuses thanks 馃檪 I've seen a good bit of hate for prismatic warlock being just a bleak watcher bot. There is not much weapon synergy with prismatic warlock, it is mostly focused on ability spam. Started late, gave up halfway through because of time. You might want to switch to Starfire for the boss - both Necrotic and Dawn offer little to a boss fight. I find damage over time more useful in solo content, it allows you to poison / burn the enemy then hide behind cover and slowly chip them down. Insane ability up time and devour is constantly regenerating my grenade energy. Help no strand super or melee on prismatic Question Yeah hi as the title says I dont have those upgrades on my warlock I don't know if that was an end of mission reward for the campaign and I missed it due to connection issues if anyone could help that would be awesome Also, the prismatic grenade is more than strong enough to kill the enemies you hit with it, the fact it refunds bullets against targets in the grenade is negligible at best. Anything works in patrol. Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! Feel free to share your army lists, strategies, pictures, fluff and fan-fic, or ask questions or for the assistance of your fellow Eldar! The risk/reward for melee gameplay just isn’t what it should be and Bungie basing an entire classes identity as the “melee” class just shows that they don’t know how to balance melee to be worth the trouble Given that Thread of Evolution is not available in the Prismatic Warlock toolkit, this "bug" results in an effective 22% super damage boost for Needlestorm. only 3 knights spawn in the first boss encounter. Insurmountable skullfort (refunds melee on knockout final blow) + Knockout + consecration. kill the third They give prismatic warlock options to things it couldn’t use otherwise, but I’d have preferred it to actually bolster existing parts of prismatic’s kit. Having 3 souls means having 3 teammates to help you out. It's too melee-centric/it's not melee-centric enough-It's whatever you gear it for, and if you want somewhere in the middle it can absolutely do that too. Bleak and helion. But with Prismatic, we now have Blink, and Pheonix Dive. Aug 1, 2024 路 Eager to use the new Prismatic Subclass and take your Warlock to the next level? This is the best Warlock Prismatic build in Destiny 2. Use class ability, use melee then destroy everything with your smg. If you soloed prophecy this shouldn't be too difficult. If they haven’t made it so that the knockout health regen can be refreshed on melee kills then that is going to suck A LOT. You lose the devour but it’s not really needed because there are activities where you will get swarmed by adds and if you’re not able to kill fast enough then no amount of devour proc will help you. Stuff like Solar/ Fusion/ Voidwall etc don't benefit, but Healing/ Vortex/ Threadling do. You don't have jolt, but the shatter damage from freezing which is arguably better in some cases. Everything you need to know about Warlock abilities, aspects, fragments, mods, stats, Exotic Weapons and Armor. Also the effect seems identical to Solipsism so on prismatic the class item is better than the gloves due to the extra perk. Combination Blow: Kills with this will increase melee damage, which might increase— Grapple Grenade: This counts as both a melee and grenade on hit for many effects. otherwise izanagi's is good so you can still have some dps, or witherhoard since its just good tick damage, even if they're not really a support weapon. But nezarec’s also grants 300% super, 200% class and melee ability energy, where the super and melee are very good as well. *Surrounded defense fragment, frost armour orbs fragment, faster melee/grenade fragment, weaken grenade fragment, more damage to dark debufed enemies fragment. So the starting kit just went from “stun enemies then melee” to “melee kill to get a DL to stun the next enemies I melee”. Couple tips, second boss try to spawn all flames first instead of capturing/dunking capturing/dunking, instead you capture twice then add clear then dunk Strand melee is not good and is notorious for whiffing and doesn’t take you far enough for movement despite the three charges. It's not good in pvp/pve-Solo'd the campaign legendary and when playing with friends usually left them saying "Woah how'd you do that" in both PvE and PvP. But Titan prismatic seems to be a novice of all trades master of throwing shit with zero interactions. It can even create Tangles and have Perched Threadlings too. That's pretty cool to me. Unravel with 1, suspend with 3, seems pretty decent to me. It really does cook, i run the same prismatic swarmers build myself, with some tweaks for my own playstyle, and it feels strong and fun. The Sword would fix the problem of Blink warlock not being able to change direction once they start Blinking. I used this build in the back half of my solo legend campaign play through and it felt very good Titan main here. I did all dungeons solo flawless, this one isn't about DPS it's about add clear, i did it first try with arc warlock with the star helmet and trinity ghoul. Warlock prismatic is less of a subclass with one gameplan in mind and more like a toolbox of mini synergies. Solo Flawless Master As for load outs Sunbracers with heat rises and touch of flame hard carries warlock here. Facet of protection for flat DR and Facet of Purpose for woven mail on any melee kill with heavy handed. Did a solo flawless run way quicker than expected so thought I'd make a quick guide for anyone struggling or need some tips :) In terms of difficulty I'd say this dungeon is definitely much easier than prophecy solo flawless, but much harder than pit and shattered throne. I disagree. -10 Strength (Melee, Grenade and Class energy) Facet of Hope: While you have an elemental buff, your class ability regenerates more quickly. I already made a build on Warlock on solar with the new super but am wondering if there are any other builds, especially on Prismatic, that can really maximize Microcosm. I spent much (maybe even most) of the campaign with my Heal Clip / Incandescent Luna's Howl glued to my Solo, arc is easy and forgiving with vesper of radius, void is pretty nice with briarbinds or nezarecs, and strand is nuts with swarmers But prismatic with getaway artist is basically op the moment you unlock the subclass. upvotes · comments r/DestinyTheGame To make things worse, the available grenade and melee options on Prismatic are middling for actually scoring kills, so the whole aspect just sort of feels like a trap. Knockout just is not enough. I run needle storm with helion and devour for aspects. Updated as of Episode 1: Echoes. I'm also less than impressed by prismatic titan. Remember, pressing sprint at same time as melee overrides the melee cooldown of glaives. Off a charged melee kill you can get unraveling rounds, a good Chunk of melee energy back and provide radiant for your entire team. Monte Carlo is amazing for the 3 melee charges tho, but before I made the switch, i used incinerator snap with heavy handed and invigoration and got my melee back pretty quickly. ) Siphon life the adds if you're affliction or sl/sl. survivability,the only source of survivability prismatic titan has is knockout. Used this in the first raid encounter to great effect. And you can keep doing it because Knockout turns you normal melee into powered melee with a huge melee buff that procs mods. To be honest, I think prismatic swarmers is even stronger than regular strand because of the devour. The Vampire's Caress healing perk which procs from melee/Glaive melee kills (/ soon to be finishers), will work as per below from S23: Melee kills grant tier 3 Cure and tier 1 Restoration for 8 seconds. Depends on the subclass/build. Slam, punch, slam, punch, slam, punch. And I've soloed Warlords on Hunter pre Prismatic. I have 2 problems with prismatic titan. Melee kills heal you from combination blow. The lack of Well though does hurt it. I run solar hunter and I tried it with sunshot to help with ad clear on the first boss but no matter how many I kill I still get nuked by ads. No, getaway artist is not good. Facet of purpose depending on the super. Facet of Dawn should be high radiant uptime. Jun 12, 2024 路 jump to content. Gameplay loop is pop healing nade. Then from there you can use the class item with necrotic grips, synthos or assassin's cowl. we have 1 prismatic hunter with nighthawk and duskfield grenades, one void hunter with the classic orpheus tether build and a prismatic warlock with crown of tempest, storm nades and 3x firepower. Melee: Arcane Needle - Mandatory for Mataiodóxia and is by far the best option for Prismatic, spreading unravel and helping with our Darkness meter. (Maybe wear 2pc t5 if you've got it & wanna keep your pet alive. Devour + Lightning Surge with Arcane Needle allows Warlocks to delete groups of enemies fairly safely, and if you run a Voltshot weapon, you'll be able to continue chaining conduction tines to have a ridiculously high ability uptime without Transcendence. It doesn’t hold up in endgame content tho, keep that in mind Previously used with void warlock, it gives you an instant full heal and 11s of devour when casting an empowering rift. I'd love to see more prismatic combos in general necrotic/assasins + synthos. Works best with a High Strength build for obvious reason. Not a titan, but I’ve been eyeing up Khepri’s Horn with Drengr’s Lash (hope I spelled that right), paired with consecration, strand melee (for 3 melee charges), and the fragment that gives melee energy back for multi kills with light energy Nezarec’s sin takes off 7. Most, if not all, Prismatic builds floating out there for Hunters devolve into some variation of the Combination Blow + Dodge gameplay loop. Used in day 1 For some reason on Prismatic Warlocks, Conduction Tines will continue to buff non-arc super and ability regeneration rates. Ps: mechanics of the build is simply and as per video. Tons of weapons get it, sword breaker with pugilist otp would probably be best, but khvostov also gets it You dont really even need to use a darkness weapon as the threadlings and melee fill your pris bar for you. Also, unlike Broodweaver, Prismatic Warlock has access to more than one summon and those extra summons are exclusive to Warlock and aren’t available to other classes. Rinse and Repeat. It's hard to tell when you get melee back with grenade kills lol. Imo, warlock prismatic is the best so far. Spam vortex grenades to keep devour up and then swing away with the glaive. Small edit: didn't mention still hunt/celestial hunter but it's by far the best boss damage option going. To me, prismatic is Warlocks chance to have a lot of fun with melee. For hunter it’s the prismatic handshake cowl melee build, then for boss damage it’s the nighthawk still hunt build. Just very useful options all over. My main struggle with warlock was not paying attention to the timers and throwing off my rotation. Melee kills regenerate your class ability. Enhanced demolitionist is 11% grenade and weapon reload, while enhanced wellspring is up to 9% grenade, or split into class/melee. Even after the nerfs, there's really no replacement for Well in raid boss encounters. Finishers grant tier 3 Cure and tier 2 Restoration for 8 seconds. Loving Prismatic Warlock and Hunter, every day since release I come up with a new fresh build idea (obviously some work better than others). Anyways, thanks guys! There have already been more than a handful of guides for Spire of the Watcher Solo Flawless, and so so many of the Warlock guides revolve around Fusion Grenades and Starfire Protocol, and that (imo) is just plain boring. Devour and Purpose work together to keep us alive. Prismatic hunter with stylish executioner would be slightly more feasible. Prismatic is very clearly a jack of all trades, not a master of one. I’m excited to play the missions with the new Void-Stasis pre-set though, it will probably be alot better outside of a boss fight where DPS is more important. well since this is a full on support build, something like tractor cannon would be nice, especially if you don't have a void hunter. That boss fight right after earning Void-Stasis Warlock is pretty rough since the Void-Stasis portion specializes in crowd control. lpnfbcp xlez zsn fhtjcl ocei oefs cdpsbjo eoz ifpczhq kcempq