Ffxiv warrior skill speed reddit 46s cast A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. This guide assumes you are well acquainted with the basics of the job mechanics and all of its available actions and role actions, as well as the general mechanics with tanking end game raids. Plunge. Only warrior is tp efficient enough to make skill speed good, though monk can use high skill speed in raids because of purification, it's really not a good idea to have too much. FFXIV's latest expansion, Endwalker, is out now! Skill #1 was just a ranged attack that shoots missiles, costs no power. r/ffxiv • FFXIV Patch 6. 18% for a Dragoon. Now I can hear you screaming "495 skill speed will murder my TP!". FFXIV's latest expansion, Endwalker, is out now! A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. 37 (1623 SKS) or 2. 5 second, but with high numbers in skill speed you can reduce the number so you can attack faster. Base skill speed is 364, so you only need 618 skill speed on gear to hit your 2. Most of the time it's not hard to do that even with 0 Skill Speed. acc should be capped with full 230/240 tome gear for even nid ex and i believe most savage raiding, however mixing 240 tome and midan armor is better for optimizing everything 100%. 12s to 2. I think Gunbreaker has too much oGCD dmg in Bow Shock, Blasting Zone etc. Reason for this is because with eating the NQ Finger Sandwich it puts your acc at exactly 472, the theoretical "cap" for coil T5 while gaining a little bit extra parry and crit. 38, and 2. After that, crit > DH. I know the state of warrior right now is kind of crazy, but I took it to the most extreme I could, and soloed the first circle of Pandaemonium. Dropping 102 sks (replacing eso 210 with relic 210) is a life saver in raiding. Unfortunately latency does play a part in it for some jobs. 4s mark. 1 seconds. Base on calculation many made before trying to stack skill speed actually lowered average power of all gcds, unless you can reach 1. for skill speed to become a priority. The idea is that, barring buffs, any skill or spell speed will be roughly neutral. The global cool down is 2. Hope this helps! Been looking at other people's melds and notice that people are avoiding skill speed. IR can be used every 90s I believe. 0 or something really close to it. So like a 2. Internal release and Strength potion need to be up for the first 2 finishers, and should be used before Berserk. 4, it won't really matter unless your are going for high parses or whatever. Usually, you need something else, like Samurai and Kenki for skill speed to be worthwhile. Summoner and Red Mage do not benefit from spellspeed. 8s cast time (can't start any other spell until it's complete), whereas for the current best-in-slot BLM set, Fire IV only has a 2. 40 GCD. I got my warrior to level 90 what materia is recommended to use. Shitty latency? You're gonna need more skill speed to compensate. And that usually ends up depending more on ur latency than skill speed. Let's look at that. Skill Speed has other thresholds and purposes. The skill speed is enough to get all your necessary GCDs into your burst (some are also affected base in your internet latency) for War Det > comfortable Skill speed > crit -Reason: Det > Crit because of gear stat caps. Any extra skill speed after you can already 9 gcd berserk is pretty low value compared to det/crit. 35 skill speed (during blood weapon only), using plunge with scourge and siphon strike can cause a gcd clip, if you don't cancel the animation of the GCD immediately. 40s. 00, requires 2. I know the i90 came with it, so we all tried to get that… As for your second question, in the context of the melee DPS jobs and using Samurai as an example, assuming a base gcd of 2. For the most part, stick to vit accessories with str melds and armor with crit>det>sspeed melds. Would it be easier for all (devs and players) if they were removed entirely and replaced with a set GCD speed for each job? Jun 17, 2016 · You need Skill Speed to do 3 Fell Cleaves and a Fracture/HS under Berserk. This gap widens the more Skill Speed you get, as EasyModeX said "SS has Skill Speed and Spell Speed reduce your damage unless it was specifically granted by a skill or trait. FFXIV's next expansion, Dawntrail, launches on June 28th, 2024! I'm a bit confused why you would write that PLD doesn't benefit fully from Skill Speed when it's the tank out of the 3 that absolutely benefits from Skill Speed. Purely for dps, you're probably looking at some combination of crit/det since skill speed isn't really an important factor in the whole Inner Release window anymore. 95% for a Monk vs 4. Our next target, 2. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an… A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. what would be best full crit and det or crit ,det and acc ? what do you think would be best Skill speed is also not like spell speed because of how limiting tp is compared to mp. It took me two days, and about 8 hours to get use to the cooldown rotation. At worst, Skill Speed for PLDs help with the Auto attack damage coming out from both the ATK itself and Sword Oath. which coincidentally is reached by using ruby accessories. The only reason there would be a slightly different bis set is if for some reason an individual character couldn't get enough skill speed for their warrior, but chances are really good that the max crit and det set has sufficient skill speed anyways. Nov 11, 2024 · On this page, you will find the best melding choices and consumables, as well as the stat priority they are based on, for Warrior in Final Fantasy XIV: Dawntrail (Patch 7. Basically, Skill Speed scales 18. 14s off [2. Black Mage on the other hand, wants as much spellspeed as the player can handle. Skill Speed is used for Warrior and Dark Knight to get more out of their burst phases but is of less importance to Paladin. My SAM skill speed is about 850-something, give or take, and with Shifu active, my gcd is reduced to 2. And enough skill speed to enure you can pull off 5 fell cleav Just because everyone mentioned "comfy skill speed" but no one defined it, you specifically want a GCD of 2. com However, if changes are made to skill speed it will likely become Warrior "main stat". 04s off of your weaponskill GCD. 0 or anywhere near that on skill speed. 41s GCD. You are better off not having any skill speed (replacing it with str, for example) and just relying on greased lighting. All my workings out (which I have no virtual copy of to show, sorry) seem to say its possible but at iLv249, SkSp=746, I'm still 0. with the exception of VIT/STR melded accessories, highest ilvl wins. All crafted gear can have 5 materia, though the 1 or 2 open slots you see are the only ones that are 100% chance. 40 or lower at the endgame. At higher latencies you might need like a 2. One immediate benefit is you can heal yourself an additional time under Raw Intuition if you have enough skill speed. 60+ is when you get the the DRK version of fell cleave. For a good understanding, you’ll want to meld some skill speed first. 43 set has the highest output of the normally recommended sets. 41 so they can fit an extra damage skill between their dots, for example) so even if everything is charge based youll still see an optimal gcd say for getting an extra stroms path before needing to refresh storms eye. So Skill Speed, announced in the patch notes to affect Auto Attacks, is not working as intended. 35 unbuffed which corresponds to 495 skill speed. 1). Warrior's rotation majorly disincentivizes direct hit, and superfluous skill speed isn't a comfort that is needed in very many fights with the changes to the damage buff. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Perhaps Warriors will not be building skill speed anymore and 3 cleaves will be the standard with the new attack as the follow up skill. For other equipment crit as much as possible, det where you cant put crit. Ruby Accessories will put you at 421 Skill Speed if none of your other pieces grant it. I'm a level 64 Hyur Gunbreaker with 548 Skill Speed, sitting at 2. No, the devs clarified that skill speed is only supposed to affect Auto Attack damage, not auto attack speed. That, and no other class/job except for PGL/MNK has a skill speed related skill. The tanks in general don't really like speed much (although GNB does have some higher speed builds if you want), but PLD due to having such a long magic rotation (which would need spell speed instead) really does not like skill speed Disclaimer: This is not a beginner's guide or a general tanking/warrior guide (this guide mainly applies to max-level end game raids). 42 gcd or a 2. Due to recent changes, skill speed is a completely unnecessary stat for warrior. That still just speeds up the general rotation - you will do the same skills, just faster. Secondly, Skill Speed is the speed in which you can do the skill again. Skill #4 is a dot you apply on the enemy that increases their damage taken by 20% Skill #5 is a skill that returns hp and power. Current BIS for Bard has their skill speed at 2. . I couldn't do it until 580~. 43, 2. Stacking 100 points of skill speed in gear gets you -0. Skill #2 was the chain attack of 3 attacks, the strongest one and costs power. Changing this results in: -16 acc, +5 parry, +11 crit. So if you want to share gear and not make separate gear sets for each tank- while still playing as Paladin most of the time - focus on Determination, Critical Hit and Skill Speed. Wait for 70, and then wait till you get good gear with tomestones or such. 945K subscribers in the ffxiv community. Well, inner release and cyclone help a lot with large pulls, cyclone heals you decently and then pop your cds until it they come back up. FFXIV's latest expansion, Endwalker, is out now! There are 3 viable skill speed tiers, 2. Supposed to affect Auto Attacks, someone tested it with 1000 skill speed vs 300 skill speed and only landed 46 hits in 2 minutes. Skill Speed on Warrior isn't so good, especially when you are melding materia to do it. As a warrior, the absokute worst stat is direct hit. Direct hit is a waste because it only affects the chance of direct hit, and as all your biggest hits already have that guaranteed, it is a stat that does nothing on all the hits you want to be big. Regardless of the marginally different stat weights, the stat priorities are the same. 400ME - Eft Steak - 12 Vitality, 8 Accuracy, 21 Skill Speed 367MA - La Noscean Toast - 11 Vitality, 18 Parry, 7 Accuracy 200ME - Knight's Bread - 8 Vitality, 13 Parry, 5 Skill Speed 150ME - Cornbread - 6 Vitality, 10 Parry, 4 Skill Speed 150MA - Acorn Cookie - 6 Vitality, 10 Parry, 4 Accuracy Alot of bards try to have as little skill speed as possible, and by Mixing i110 Crafted, SCoB, FCoB gears can achieve very low SS numbers, even as… Even 2. 70-90 is when you get the rest of the oGCD skills, so at 90 you have a cluster fuck of damage skills to blow within 15 seconds of the start of the fight, do a bit of nothing but banking resources Only two different i240 choices per gear slot. If I use an alternative opener replacing something else immediately after berserk, I can use as little as 485-ish skill speed. Other than the linear multiplier benefit, evaluating the full benefit of Skill and Spell Speed is arguably the most complicated problem to solve amongst all stats. For all accessories, strictly STR materia. 35 current recast] A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. I have 1 small change to make to your BiS list. skillspeed is generally optimally melded at a certain value, some jobs need specific numbers to get a set number of gcds under a buff (healers generally sit at 2. However, as skill speed increases, problems start to occur in 1 specific OGCD. 38 (1524 SKS). 43 seconds or faster. 4. Skill speed is unnoticeable, even when mixed out you might get down to 2. So i have been doing SE>FRAC>CDS>BB>SE>BB>FRAC and using CD's as soon as they come off CD and only pushing around 289 on T11 (With Echo) and have… Having ~1000 Skill Speed and thus a ~2. FFXIV's latest expansion, Endwalker, is out now! Skill speed seems to matter more now because you need more for the 9-skill berserk at 50, and left side gear gives less of it in general. The clear itself was about a full hour. 5, maxing out on skill speed ought to bring that gcd down below 2. Nov 12, 2024 · Inner Release Effect: Increases the potency of Primal Rend, Primal Ruination, Inner Chaos, and Chaotic Cyclone, while also increasing movement speed by 25%, and granting immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects Duration: 15s Cannot execute Guard while under the effect of Inner As long as you can fit 9 gcds in ur berserk your skill speed is fine. But its also not a huge deal and if you just want to use 2. TP management with that much skill speed is terrible. I would recommend checking out the balance discord server if you're unsure which speed is best for the class you're playing. 42s GCD. Warriors are already trying to avoid Parry and excess Accuracy. This is so you can fit 5 Fell Cleaves into Inner Release. 45 gcd. The lowest you technically can do it with is 376 Skill Speed, which is just under 2. For reference, I play at about 65-70 ms ping and I need about 520 skill speed in order to get a combo out using fell cleave immediately after berserk. 17 or so. With gear ilevel and stat cap, currently, Det beat out Crit, but later on crit will be the king again. Ew parry. You don't need Skill Speed to do 3 Fell Cleaves. 02s, equating to a 4. BLM's Fire IV, for example, with no additional spell speed, has a 2. 1. Hey all. It also gives you a bit of room for Inner Release activation; if you activate it very early in your GCD, you may not get the fifth Fell Cleave because it falls off that much sooner. I've got full DL and Garuda weapon, and I don't think the skill speed on relic puts you to 2. I recommend you go with 2. tetragrammaton and divine benison are your taurochole, assize is a phlegma + ixochole, temperance (wings) is your holos, asylum is a placed physis, lillies are a combination of addersgal and addersting (3 lily heals allows the cast of a DPS GCD worth 4 toxikons and you gain lillies slowly overtime), aquaveil is your IMO, Secondary stats are dead. 50 can get you the absolute highest damage if you’re playing gunbreaker perfectly but some people don’t like the speed as it’s too slow for Look up what Skill Speed you need as a minimum for your class to function (off the top of my head DRK is 2. FFXIV's latest expansion, Endwalker, is out now! My friend is level 90 Viera Gunbreaker with 568 Skill Speed, sitting at a 2. 46s GCD. 0 for GCD, your math is way off. FFXIV's latest expansion, Endwalker, is out now! Haste affects a separate hidden Speed Modifier stat that works alongside your Speed stat to make your Auto Attacks, Weaponskills and Spells happen more quickly. Det is valued over skill speed in terms of increasing your damage as well as not TP starving yourself. I also suspect crit matters more for WARs now because Fell Cleave makes such a big percentage of our OT DPS. 45s is perfectly fine. FFXIV's latest expansion, Endwalker, is out now! Generally speaking, jobs will want very specific skill speed tiers to align their rotation properly, and being faster/slower than that is a strict dps loss and can cause significant drift (misaligning your cooldowns with each other or with the party) in longer uptime - not to mention it's taking meld slots away from better options, like critical hit, direct hit, and determination. 45 where you can comfortably 9-Berserk (2. It's, for the most part, a dead stat to them. FFXIV's next expansion, Dawntrail, launches on June 28th, 2024! SAM has 3 major rotation variances which are 28, 29 and 30 gcd rotations. FFXIV's latest expansion, Endwalker, is out now! Edit: I messed around a bit more and ended up with with these stats on my relic: +10 Accuracy +142 Crit +118 det +13 skill speed The skill speed is there to hit the next breakpoint in the end you have 17 crit and 26 sks more than the old bis but you lose 42 det At minimal skill speed, this is not an issue. 845K subscribers in the ffxiv community. Since it's budget det, it's worth it over DH. 21 recast required, 2. In the job trailer the Warrior used 3 cleaves and then a big attack. 76 gcd recast, which is not possible for now. 37. You need 439 Skill Speed for 2. 4% better on a Monk than it does on a Dragoon. Posted by u/Kas_Leviydra - No votes and 12 comments 212 votes, 53 comments. 42~ if your ping isn't great) and I wanted to check the community’s vibe on two: skill speed and spell speed. At that point you’re truly in the endgame & increasing your ilvl becomes more complicated. Skill #3 Is a charge up laser line-aoe in front of you. Even if you are among the 3500 or so people that have cleared A3S and can swap out left side pieces because you have the option of 2 210 items, i believe you won't find much of a choice as I'm pretty sure (if memory serves me right) your FORCED to take 1 secondary stat in each slot without a choice. If you can't use your 9th skill (not enough skill speed or the boss disappears), this is the one you have to leave out. They are a little more user and ping friendly than the slow rotation, and generally do a lot better when learning new fights. I switched out the Allagan Bracelets of Fending for the Hero's Bracelet of Fending. Unfortunately Determination is still lost on me even after 2000 hours in-game lol, I hope someone else can enlighten the situation more. It feels slow because you don't have any oGCD skills other than Edge of Darkness until 50+. Not sure what you mean by "load," but with spell/skill speed, you will be doing more casts compared to someone with no spell/skill speed. 35 sec GCD, which is nothing as your DPS will be irrelevant, your enmity should never be an issue and all of your heals are timed from spike damage inc. Monks have been experimenting with Skill Speed since forever, trying to get 2x Bootshine/True Strikes per Dragon Kick/Twin Snakes. Crit hit, direct hit and skill speed are your three main ones. Continue enjoying moderately large threat lead. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, which includes a free trial that… A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. 48, all jobs have an ideal or several ideal spell/skill speeds. The reason you stack skill speed is to be able to keep Storm's Path up all the time. Additionally, anything melded under SkS is an opportunity cost lost against melding Critical Hit, Direct Hit, and Determination. please never go parry, it is currently useless. 43s GCD and GNB is 2. 36 because that’s what I find comfortable. FFXIV's latest expansion, Endwalker, is out now! I can kind of explain WHM in the terms of SGE to try and help it make sense. YMMV A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. so 293 per GCD which is less. That's much more realistic. BB Combo, BB Combo, SP Combo, repeat. 95% damage increase from Weaponskills. Depending on Latency, some people have been able to hit this point in low to mid 500s while others needed higher. The difference between meld capping your accessories Skill Speed and not melding any Skill Speed at all equates to 42 Skill Speed, which shaves about 0. 44/2. You can check your skill speed right now by hovering over your GCD, and checking what your time is currently. Basically, get your 2. Personally I meld to 2. Unless your skill speed is down to 2. Try and max out both crit and direct on each piece and find whatever skill speed works best for you. That puts you at around 2. When you see messages in town about people melding and it exploding 8 materia, that's what they are doing. In my opinion, this is completely reasonable; I'm not a WAR, but I believe the current BiS for WAR has significantly more than that (and the new gear will have more secondary stats, which will push it even higher). You could meld Skill Speed to your left side pieces, but Accessory melds are reserved for Strength +15. if you get your skill speed high enough you can do 5 cyclones and two more if you have your gauge filled up and then 1 more from another skill you have. 38 or less to ensure you get your 5 skills in delirium and blood weapon. 2. They want as little spellspeed as possible. Paladin is allergic to speed right now so you just try to avoid that. If we were to give 105 Skill Speed to a GL3 Monk, his weaponskill CD would go from 2. Adding 100 STR instead would be way better. 81 seconds with Fuuton means 2. I'm not the best warrior, and I'm sure there were ways I could improve. 47s GCD. On 2 gcd's, at 2. 38 second GCD just gives you a little bit of wiggle room and comfort for movement/mechanics. For rule of thumb you want to get things at 2. See full list on thebalanceffxiv. The 2. Warrior Guide Leveling Keybindings Melding Gear and Best in Slot Tank Rotation Optimization Job Changes Penta- means 5. This one is pretty much simple maths IIRC, you get 20 gauge per 2 GCDs vs 30 per 3 with Storms path combo, so the gauge gain is pretty much the same, but you do more damage (130 x 2 + 200 x 2), so 660 over 2 GCDs or 330 per gcd vs (200+300+380) over 3 GCDs. 40s GCD; I don't have any memory of PLD or WAR), and figure out whether you need to add some more and if so how much (this will vary based on your own skill, your ping, and so on). This is reflected in Dark Knight and Dragoon as well where despite being a lower level and lower Skill Speed, my GCDs are considerably lower. Skill speed you should be aiming for 2. FFXIV's latest expansion, Endwalker, is out now! Been having a bit of a conundrum lately, I've been adamant since patch day that WAR could do 10GCD Berserk eventually if you stack Skill Speed. 5 Growing Light Part 1 to be released October 3rd, 2023. 711 accuracy 1122 Critical 727 det 655 skill speed I'm also sure that if you really wanted to, you go balls to the wall and meld a ton of accuracy to hit 550 skill speed and use the A12 coat but that's a project for another day. 13 without, so around 727 skill speed which isn't very feasible. You need Skill Speed to do 3 Fell Cleaves and a Fracture/HS under Berserk. This equates to one extra Weapon Skill every ~150 seconds , give or take ~3 seconds depending on how much Skill Speed you have from other pieces (Weapon, Head). ayj mtdphx jjdvk bfrz tlcgvl krxcpb xusg ofbdief cxc lhb